listed cardnumber of times Double Energy offered in card rewards while listed card in deckmean model score change when listed card is removed# times removing listed card causes model to skip Double Energy# times removing listed card causes model to take Double Energy
Meteor Strike 117 13.8 ± 1.4260
Tempest 254 12.3 ± 1.0520
Tempest+1 102 8.4 ± 1.2150
TURBO 480 7.4 ± 0.4460
Fusion 84 6.7 ± 1.1110
Multi-Cast 100 6.0 ± 0.860
Consume 265 5.3 ± 0.5150
Heatsinks 154 5.3 ± 0.8130
Apotheosis 76 4.9 ± 1.040
Buffer 247 4.7 ± 0.480
Skim 223 4.5 ± 0.590
Reinforced Body+1 120 4.1 ± 0.630
Rainbow+1 86 4.1 ± 0.730
Overclock 84 3.8 ± 0.840
Recursion 295 3.8 ± 0.4120
Injury 217 3.8 ± 0.5110
White Noise 588 3.7 ± 0.2230
Hello World 149 3.6 ± 0.5130
Thunder Strike 173 3.4 ± 0.580
Regret 245 3.2 ± 0.470
Sunder 423 3.1 ± 0.280
Stack 184 3.0 ± 0.680
Echo Form+1 98 2.7 ± 0.630
Pain 144 2.7 ± 0.400
Storm 296 2.6 ± 0.490
Buffer+1 189 2.6 ± 0.410
Creative AI 260 2.5 ± 0.451
Sunder+1 457 2.4 ± 0.290
Double Energy 136 2.4 ± 0.441
Dualcast+1 1341 2.4 ± 0.1280
Hyperbeam 91 2.3 ± 0.610
Melter 619 2.2 ± 0.2120
TURBO+1 85 2.2 ± 0.720
Static Discharge 449 2.1 ± 0.270
Loop 661 2.1 ± 0.290
Electrodynamics+1 182 2.0 ± 0.460
Equilibrium 528 2.0 ± 0.2120
Doom and Gloom 748 1.9 ± 0.291
Reinforced Body 460 1.9 ± 0.250
Equilibrium+1 61 1.9 ± 0.510
Fusion+1 71 1.8 ± 0.630
Curse of the Bell 137 1.8 ± 0.540
Fission 198 1.7 ± 0.370
All for One 241 1.7 ± 0.571
Hyperbeam+1 78 1.7 ± 0.730
Echo Form 565 1.7 ± 0.250
Self Repair+1 268 1.6 ± 0.350
Creative AI+1 112 1.5 ± 0.510
Amplify 103 1.5 ± 0.540
Self Repair 1106 1.4 ± 0.180
Chill 828 1.4 ± 0.192
Machine Learning 184 1.4 ± 0.320
Electrodynamics 726 1.4 ± 0.260
Zap+1 3197 1.4 ± 0.1340
Doubt 338 1.4 ± 0.260
Recursion+1 152 1.3 ± 0.340
Boot Sequence 582 1.3 ± 0.160
Rainbow 244 1.2 ± 0.210
Heatsinks+1 51 1.2 ± 0.610
Glacier 1313 1.1 ± 0.172
Capacitor 978 1.1 ± 0.192
Darkness+1 168 1.1 ± 0.410
Defend+1 867 1.0 ± 0.191
Fission+1 138 1.0 ± 0.320
Auto-Shields 343 0.9 ± 0.251
Recycle 176 0.9 ± 0.340
Chaos+1 197 0.9 ± 0.311
Consume+1 179 0.9 ± 0.320
Hologram 753 0.9 ± 0.180
Core Surge 569 0.9 ± 0.141
Darkness 300 0.9 ± 0.261
Zap 6990 0.8 ± 0.0470
Genetic Algorithm+1 145 0.8 ± 0.330
Streamline+1 497 0.8 ± 0.260
Hologram+1 252 0.7 ± 0.252
Force Field 134 0.7 ± 0.410
Static Discharge+1 384 0.7 ± 0.200
Streamline 855 0.7 ± 0.194
Coolheaded+1 481 0.6 ± 0.212
Dualcast 8820 0.6 ± 0.05211
Go for the Eyes 951 0.6 ± 0.1144
Rip and Tear 335 0.5 ± 0.221
Glacier+1 155 0.4 ± 0.201
Apotheosis+1 119 0.3 ± 0.420
Decay 63 0.3 ± 0.400
Beam Cell 614 0.3 ± 0.254
Charge Battery+1 152 0.3 ± 0.200
Storm+1 136 0.2 ± 0.513
Beam Cell+1 253 0.2 ± 0.302
Strike 9930 0.2 ± 0.0498
Steam Barrier 539 0.2 ± 0.163
Coolheaded 1864 0.2 ± 0.163
Barrage 563 0.1 ± 0.233
Defragment+1 1203 0.1 ± 0.147
Rebound 549 0.1 ± 0.171
Defend 10087 0.1 ± 0.03113
Chaos 213 0.0 ± 0.310
Chill+1 90 0.0 ± 0.301
Panacea 63 -0.0 ± 0.410
Loop+1 454 -0.0 ± 0.213
Seek+1 81 -0.0 ± 0.500
Defragment 847 -0.1 ± 0.126
FTL+1 78 -0.1 ± 0.300
Compile Driver+1 127 -0.3 ± 0.300
Capacitor+1 290 -0.3 ± 0.311
Biased Cognition+1 211 -0.3 ± 0.210
Leap+1 81 -0.3 ± 0.300
Blizzard+1 108 -0.4 ± 0.500
Scrape 136 -0.4 ± 0.600
Reboot 202 -0.4 ± 0.212
Charge Battery 1692 -0.4 ± 0.153
Apparition 62 -0.5 ± 0.301
Leap 966 -0.5 ± 0.155
Cold Snap 2392 -0.5 ± 0.056
Doom and Gloom+1 295 -0.5 ± 0.201
Recycle+1 106 -0.5 ± 0.400
Claw 1166 -0.5 ± 0.268
Bullseye+1 133 -0.6 ± 0.301
Strike+1 803 -0.7 ± 0.1110
White Noise+1 193 -0.8 ± 0.200
Rip and Tear+1 116 -0.9 ± 0.211
Genetic Algorithm 567 -1.0 ± 0.122
Seek 401 -1.0 ± 0.204
Sweeping Beam 1184 -1.0 ± 0.134
FTL 688 -1.0 ± 0.108
Bullseye 375 -1.1 ± 0.214
Sweeping Beam+1 307 -1.1 ± 0.200
Claw+1 111 -1.1 ± 0.611
Biased Cognition 415 -1.2 ± 0.220
Compile Driver 871 -1.2 ± 0.115
Ball Lightning 2933 -1.3 ± 0.1028
Blizzard 183 -1.3 ± 0.401
Cold Snap+1 228 -1.6 ± 0.200
Ball Lightning+1 466 -1.6 ± 0.206
Melter+1 90 -1.9 ± 0.401
Barrage+1 276 -2.4 ± 0.204
Go for the Eyes+1 294 -3.2 ± 0.303